Gurugram, India

Staff Frontend Engineer ~13 YRS

I take products from an empty repo to company-wide adoption — and build the platforms other engineers ship on.

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// what i do

Thirteen years shipping software — from real-money card games to enterprise SaaS.

I work at the staff level in frontend: taking products from an empty repo to company-wide adoption, and building the tooling and standards a whole engineering org depends on. React and TypeScript, deeply.

13+
Years building for production
0→1
Products taken from idea to launch
~30%
Larger deals, via products I built
6s→4s
p90 load time, cut by a third
5–8
Teams building on my architecture
Gaming Hybrid mobile E-commerce Healthtech B2B SaaS
// experience

Where I've built.

MindtickleStaff Engineer2021 — Present

Built Asset Hub, Digital Sales Rooms and AI Roleplay from zero. On the Frontend Chapter, set the architecture 5–8 teams build on — a Yarn PnP build system on Node 22, one-command developer setup, and automation that scaffolds UI from our design library.

PharmEasySenior Software Engineer2017 — 2021

Built the Warehouse Management and Procurement systems end-to-end — full-stack, from Angular front ends to Kotlin / Spring Boot services.

Publicis SapientSoftware Engineer2016 — 2017

Frontend for L'Oréal and Clarisonic — multi-brand enterprise commerce on Salesforce Commerce Cloud.

Tata Consultancy ServicesSoftware Engineer2015 — 2016

Delivered six hybrid mobile apps on-site for GAIL India — finance, pipeline status, and internal distribution (Cordova · Ionic · Angular).

AlgoworksSoftware Engineer2014 — 2015

Built real-money Poker & Rummy and the game lobby for Adda52 — real-time multiplayer rendered on HTML5 Canvas.

SunTec IndiaSoftware Engineer2013 — 2014

Where it started — ~26 interactive learning modules built in vanilla JavaScript and OOJS.

// selected work

Products I built from zero.

A few things I took from a blank repo to real customers at Mindtickle.

// platform & tooling

The platform other engineers build on.

On the Frontend Chapter — the build system, tooling, and guardrails 5–8 teams depend on.

// let's talk

Building something ambitious? Let's talk.